The meat of the game is the deck of project cards, which has 208 unique cards divided into three colors: green development cards (which enhance your production of money, heat, and plants as well as your stores of titanium and steel), red event cards (sweeping one-off occurrences that can cause big changes to the face of Mars-for a price), and blue active cards, which provide ongoing abilities or actions you can perform. (The title is a little on the nose.) Each corporation has a special ability-some way that they are specifically trying to shape Mars to their advantage-and while the game ends once the three global terraforming parameters, to which all players contribute, are achieved, the winner is the player with the most points, gained, yes, by contributing to the global terraforming project but also by organizing their own projects in their own niche. In Ares Expedition, as in the larger game, players are corporations from Earth tasked with, well, terraforming Mars. It's just that many of the parts that I found boring are now either abstracted away (the tile play) or streamlined (the slow turns) by the new action-selection structure. It's just that, in this case, it feels less like a stripping back to the bone and more like Terraforming Mars on a weight-loss plan.Īres Expedition, like its ancestor, is full of cards, and these cards offer production opportunities, unique actions, and ongoing abilities. Ares Expedition is a shorter, simpler version of the larger game. Usually in hobby circles, "the card game" is shorthand for "shorter, simpler skeleton of the larger game," and I suppose that in some way fits here. In a word, I needed it to be Terraforming Mars: Ares Expedition.Īres Expedition is, according to the box, "the Terraforming Mars card game," but that tagline can be misleading. I recognize why people love it, but for my taste, I needed it to be shorter, snappier, and to remove the occasional take that broadsides for me to do the same. It was slow, given to some unevenness unless you drafted (which slowed the game down even more), and (in my estimation) was mostly multiplayer solitaire-that is, until you were occasionally, unexpectedly bashed in the back with the take-that hammer. Well, since writing that review, I have played it more with other players, and I still don't like the multiplayer game much. It was a frustrating experience, yet I still kind of wanted to play it more with other players. My relationship with Terraforming Mars is kind of like that.My conclusion in the review was that, while I really like the solitaire play of Terraforming Mars, I just didn't care for it with other players at the table. The girlfriend is nice enough, but it seems she and your friend fight all the time, and you can’t understand why they’re together in the first place, but you find it even harder to believe that after breaking up again and again, they keep finding themselves back together. A friend of yours has a boyfriend or girlfriend that…you just don’t understand the relationship. Boardgamegeek.You’ve probably experienced it at some point.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Flair icons are BoardGameGeek microbadges and are used with permission.
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